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National Highschool Rodeo Association
BARREL RACING

    • Fastest time wins
    • Run a cloverleaf pattern starting with either barrel first
    • 5-Second Penalty for every down barrel
    • One/Horse rider combo
    • Time starts and stops when horses nose crosses the timer line
  • For a full list of event rules see the rulebook, (PG. 62)

BAREBACK RIDING

    • Must ride one handed for 8 seconds to receive score
    • Highest score wins
    • Score is based 50 off the horse and 50 off the rider
    • Feet of rider must be on point of shoulder when animal’s front feet hit the ground leaving the chute
      • If fail to do so, that marks as a no score
    • Can not touch horse with free hand
  • For a full list of event rules see the rulebook, (PG. 76)

BOYS CUTTING

    • Horse and Rider scored event, as team, while cutting cattle from the herd
    • Start out with a base score of 70 and go up or down from there, 70 being average
    • Allowed 2 ½ minutes to work cattle
    • If you leave the pen early you are DQ’ed
  • For a full list of event rules see the rulebook, (PG. 118)

GIRLS CUTTING

    • Horse and Rider scored event, as team, while cutting cattle from the herd
    • Start out with a base score of 70 and go up or down from there, 70 being average
    • Allowed 2 ½ minutes to work cattle
    • If you leave the pen early you are DQ’ed
    • For more extensive rules please click here

BREAKAWAY ROPING

    • Fastest time wins
    • Rope is tied to saddle horn with string
    • Calf is roped, as calf continues to run, horse and rider stop
    • Which causes the rope tied to horn to break
    • When the rope is set free, time is stopped
    • 10-Second time penalty for broken barrier
    • Horse must clear box before loop is thrown
    • If contestant carries two ropes, two throws are acceptable
  • For a full list of event rules see the rulebook, (PG. 69)

BULL RIDING

    • Must ride one handed with bull rope, for 8 seconds
    • Highest score wins
    • See rulebook for equipment rules
    • Score is 50 off of the bull and 50 off the rider
    • Can not touch bull with free hand
  • For a full list of event rules see the rulebook, (PG. 92)

GOAT TYING

    • Fastest time wins
    • Goat is tied to a stake with a ten foot rope
    • Horse and rider pass starting line
    • Rider dismounts
    • Catches goat
    • Flanks goat
    • Ties any 3 legs, with piggin’ string
    • Time stops when contestant throws hands up and walks away from goat
    • After goat sits for 6 seconds, time is finalized
  • For a full list of event rules see the rulebook, (PG. 73)

POLE BENDING 

    • Fastest time wins
    • Serpentine through a set of six poles
    • Start on either left or right side
    • Each pole is 21-feet apart, including from timer line
    • Time starts and ends when horses nose crosses the timer line
    • 5-Second penalty for every downed pole
    • One/Horse rider combo
  • For a full list of event rules see the rulebook, (PG. 66)

 SADDLE BRONC RIDING

    • Must ride one handed, with riding rein for 8 seconds to receive score
    • Highest score wins
    • Score is based 50 off the horse and 50 off the rider
    • Feet of rider must be on point of shoulder when animal’s front feet hit the ground leaving the chute
      • If fail to do so, that marks as a no score
    • Can not touch horse with free hand
  • For a full list of event rules see the rulebook, (PG. 84)

STEER WRESTLING

    • Fastest time wins
    • Steer is given head start
    • Hazer keeps steer in straight line
    • Contestant on horseback tracks down steer
    • Dismounts atop the steer, makes it to the head
    • Scoops the right horn in his arm, then grabs the left
    • After fully dismounted, the contestant places feet in the dirt stopping motion
    • The point is to turn the steer flat on it’s back
    • All four feet facing same direction and time stops
    • 10-Second penalty for broken barrier
  • For a full list of event rules see the rulebook, (PG. 94)

TEAM ROPING

    • Any gender combo
    • Time stops when header and heeler face with tight ropes
    • Please see rulebook for fair head catches (pg. #)
    • 5-Second penalty for one-hind foot catch
    • 10-Second penalty for broken barrier
  • For a full list of event rules see the rulebook, (PG. 108)

  TIE- DOWN ROPING

    • Fastest time wins
    • Cowboy ropes calf
    • Dismounts horse
    • Throw calf by hand (flanking)
    • Tie any 3 feet
    • If calf is down upon cowboy’s arrival it is required to pick up before flanking
    • Tie must hold for 6 seconds after roper calls for time, usually hands thrown in air
    • 10-Second time penalty for broken barrier
  • For a full list of event rules see the rulebook, (PG. 103)

 REINED COW HORSE

    • Judged event by NRCHA rules and regulations in partnership with NHSRA
    • Two judged aspects: (separately scored) (combined for total)
        • Rein work (set pattern)
      • Fence work (include cow)
    • Rider starts with an average score of 70 and goes up and down from there based on performance
    • Safety for contestants, livestock and horses is a priority in all aspects of reined cowhorse

 SHOOTING SPORTS: 

.22 caliber (smallbore) Rifle competition

 2019 NHSRA Shooting Sports Guide

To find out more about NHSRA/NRA Shooting Sports Programs, Please contact Lyn Ankeny at 1-800-466-4772


QUEEN CONTEST 

    • For queens from each state
    • To make it to nationals girls must win their state competition
    • Judged on Categories:
        • Modeling
        • Written Test
        • Appearance
        • Personal Interview
        • Prepared Speech
        • Impromptu Speech
      • Horsemanship
    • If interested please contact the national headquarters and we can get you in touch with your state’s Queen Coordinator
  • For a full list of event rules see the rulebook, (PG. 135)

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